# CC Soccer D11 - Session Handoff

**Last Updated:** January 25, 2026 - Morning  
**Status:** ✅ Phase A Credits Enhancement - SeasonCreditEvent entity and Season Credits Summary page

---

## Quick Reference

### Installation
See `INSTALLATION_GUIDE.md` for full details. Quick start:
```bash
git clone https://github.com/caleb-ccsoccer/ccsoccer-d11.git
cd ccsoccer-d11
ddev start
ddev composer require drush/drush
ddev drush site:install standard --site-name="CC Soccer D11" --account-name=admin --account-pass=admin -y
ddev drush config:set system.site uuid $(grep uuid config/sync/system.site.yml | awk '{print $2}') -y
ddev drush entity:delete shortcut_set default -y
ddev drush cim -y
ddev drush updb -y
ddev drush cr
ddev drush ccs-seed --users
ddev launch
```

### Common Commands
```bash
ddev drush cr                              # Clear cache
ddev drush updb -y                         # Run database updates
ddev drush cex -y                          # Export config
ddev drush cim -y                          # Import config
ddev drush ccs-seed --users                # Seed test data
ddev drush ccs-seed --test --force         # Registration testing data
ddev drush ccs-seed --force --populate-seasons  # Season testing data
```

### Test Accounts
| Username | Password | Role |
|----------|----------|------|
| `admin` | `admin` | Administrator |
| `player_test` | `password` | Authenticated |
| `board_test` | `password` | Board Member |
| `slofriendly_test` | `password` | Slofriendly |
| `testuser0` | `password` | Authenticated (for personalized states) |

---

## ✅ COMPLETED THIS SESSION

### Phase A: Season Credits Summary Page Enhancement

**Goal:** Replace per-player credits list at `/admin/ccsoccer/season/{season}/credits` with high-level Season Credit Events view matching old site behavior.

**What Was Built:**

#### 1. SeasonCreditEvent Entity
New entity to track bulk credit issuances (rainouts, admin credits). Each event represents a group operation that issued credits to multiple players.

**Fields:**
- `season` - Entity reference to season
- `amount_cents` - Credit amount per player in cents
- `title` - Human-readable name (e.g., "Rain Jan 22", "Field maintenance credit")
- `source` - How created: 'rain_out' or 'admin_credit'
- `status` - 'pending', 'applied', or 'revoked'
- `game_date` - For rainout credits, the date of cancelled game
- `applied_date` / `revoked_date` - Timestamps
- `applied_by` / `revoked_by` - User references
- `credits_issued_count` - Number of individual credits created
- `total_amount_cents` - Total cents issued (count × amount)
- `notes` - Optional admin notes

#### 2. Season Credits Summary Page
Route: `/admin/ccsoccer/season/{season}/credits`

Now shows SeasonCreditEvents table instead of individual player credits:
- Columns: Date Created, Amount, Title, Source, Players, Total, Status, Applied Date, Actions
- "Add Season Credit" button
- "Revoke" action for applied events
- Link to "View individual player credits" for detailed audit

#### 3. Add Season Credit Form (Two-Step)
Route: `/admin/ccsoccer/season/{season}/credits/add`

Mirrors GameStatusForm pattern:
- **Step 1:** Enter amount (with calculated default), title, notes → "Preview Changes"
- **Step 2:** Shows affected players count, total amount → "Confirm and Apply"

Credits applied immediately on confirmation (no pending state for admin credits).

#### 4. GameStatusForm Integration
When rainout credits are issued via Game Status form:
- Creates SeasonCreditEvent automatically as "receipt"
- Source = 'rain_out', Status = 'applied'
- Title = "Rain Jan 22" (reason + date)
- Links to game date
- Preserves existing credits_applied flag on Game entity

#### 5. Revoke Functionality
- Marks individual Credits as status='revoked' (preserves audit trail)
- Updates SeasonCreditEvent to status='revoked'
- Warns if some credits already used (revokes only unused ones)
- Never deletes - maintains complete history

---

## Files Modified This Session

### Files Created
| File | Purpose |
|------|---------|
| `src/Entity/SeasonCreditEvent.php` | New entity for tracking bulk credit events |
| `src/Form/SeasonCreditEventForm.php` | Two-step form for adding season credits |
| `css/season-credits.css` | Styling for Season Credits page |

### Files Modified
| File | Change |
|------|--------|
| `src/Controller/SeasonController.php` | Updated credits() to show events, added playerCredits(), revokeCreditEvent() |
| `src/Form/GameStatusForm.php` | Creates SeasonCreditEvent on rainout credits |
| `ccsoccer.routing.yml` | Added routes for add, revoke, player credits |
| `ccsoccer.libraries.yml` | Added season-credits library |
| `ccsoccer.install` | Update hook 9044 installs SeasonCreditEvent entity |

---

## Testing Checklist - Phase A

After running `ddev drush updb -y && ddev drush cr`:

1. **Season Credits Page:**
   - [ ] Navigate to `/admin/ccsoccer/season/{season}/credits`
   - [ ] Shows "Add Season Credit" button
   - [ ] Table shows SeasonCreditEvents (empty initially for new seasons)
   - [ ] Link to "View individual player credits" works

2. **Add Season Credit Flow:**
   - [ ] Click "Add Season Credit"
   - [ ] Default amount calculated correctly (75% of per-week value)
   - [ ] Enter title, click "Preview Changes"
   - [ ] Preview shows player count and total
   - [ ] "Confirm and Apply" creates event and issues credits
   - [ ] Redirects back to credits page with success message

3. **Rainout Credits via Game Status:**
   - [ ] Go to `/admin/ccsoccer/game-status`
   - [ ] Cancel a game with credits enabled
   - [ ] Check season credits page - should show rainout credit event
   - [ ] Event has source='rain_out' and correct title

4. **Revoke Functionality:**
   - [ ] On credits page, click "Revoke" on an applied event
   - [ ] Event status changes to 'revoked'
   - [ ] Individual credits marked as revoked
   - [ ] Warning if some credits already used

5. **Individual Player Credits:**
   - [ ] Click "View individual player credits"
   - [ ] Shows detailed list of all credits for the season
   - [ ] Back link returns to events view

---

## Project Status (~88% Complete)

### ✅ Complete
- All 10 custom entities + SeasonCreditEvent entity
- Registration flow (season + tournament)
- Group management system
- Roster builder with drag-drop and balancing
- Schedule builder with round-robin generation
- Notification service (email/SMS)
- Game status with auto-reset and credits
- Credits system (Phases 1-5, A, B, C complete)
- Season publishing with visibility flags
- Override system with admin UI
- Content pages
- Masquerade for testing
- Cart duplicate prevention
- Team roster access control
- Registration page cache invalidation
- Duplicate registration prevention
- Override status mismatch fix
- Capacity validation defense in depth
- Season-specific notification links
- Dashboard waitlist/reserved columns
- **Phase A: Season Credits Summary Page** ✅

### ⏳ In Progress
- Schedule cancellation overlay (Andrew)

### 📋 Backlog
- Reports (City Payment, Insurance, Tournament Team, Jersey)
- Migration scripts from D7
- Mobile testing
- End-to-end testing

---

## Credits System Overview (All Phases Complete)

| Phase | Description | Status |
|-------|-------------|--------|
| Phase 1 | Credits entity with cents-based storage | ✅ |
| Phase 2 | CreditManagerService with FIFO usage | ✅ |
| Phase 3 | Checkout integration with credits pane | ✅ |
| Phase 4 | Credit sources (rainout, cancellation, admin) | ✅ |
| Phase 5 | GameStatusForm with credit preview | ✅ |
| **Phase A** | **Season Credits Summary Page** | ✅ |
| Phase B | Admin User Credits Management | ✅ |
| Phase C | Player Credits Page (/my-credits) | ✅ |

---

## 📋 Deferred TODOs

### 1. Enhance Cancellation Notification
- Add credit/refund details to `sendRegistrationCancelled()` notification
- Currently just says "has been cancelled" without financial details

---

## Collaboration Notes

**Working with Andrew:**
- Always `git pull` before `git push`
- Use SESSION_HANDOFF.md for detailed context
- Andrew working on: Schedule cancellation overlay

**Code Style:**
- Complete functions (not partial updates)
- Detailed logging for debugging
- Clear comments explaining business logic

---

## Recent Changes Log

**January 25, 2026 (Morning):**
- Completed Phase A: Season Credits Summary Page
- Created SeasonCreditEvent entity
- Added two-step Add Season Credit form
- Updated GameStatusForm to create events on rainout
- Added revoke functionality
- Update hook 9044 installs new entity

**January 24, 2026 (Evening):**
- Fixed override status mismatch bug (active vs pending)
- Added three-layer capacity validation (cart add, order complete)
- Added reserved_spots=0 warnings when granting overrides
- Enhanced notifications with season-specific deep links
- Added waitlist and reserved columns to admin dashboard

**January 24, 2026 (5:30pm):**
- Completed Phase B: Admin User Credits Management
- Completed Phase C: Player Credits Page

---

## Documentation Index

| Document | Purpose |
|----------|---------|
| `INSTALLATION_GUIDE.md` | Full setup instructions, troubleshooting |
| `SESSION_HANDOFF.md` | This file - current state and handoff notes |
| `PROJECT_STATUS.md` | Detailed project status |
| `ARCHITECTURE_DECISIONS.md` | Key architecture decisions |
| `REQUIREMENTS_TO_ARCHITECTURE.md` | Original requirements mapping |

---

**End of Session Handoff**
