# CC Soccer D11 - Session Handoff
**Date:** January 7, 2026  
**Last Updated:** Session End

---

## 🔧 COMPLETED THIS SESSION

### Notification System - Privileged User Verification

**Problem:** Admin/board members weren't receiving immediate verification copies of bulk notifications. The previous implementation only checked for privileged roles within the recipient list, so if an admin wasn't registered for the target season, they'd never get notified.

**Solution:** Rewrote `sendBulk()` to query ALL active users with privileged roles (administrator, board_member, slofriendly) regardless of the recipient list.

**Behavior Now:**
1. Find ALL users with admin/board_member/slofriendly roles
2. Send them immediate `[VERIFY]` prefixed copies
3. Queue the rest of the recipients (minus privileged users) for cron processing

**Why This Matters:**
- Board members need to know when game cancellation notices go out (prevents duplicate sends)
- Admins can verify notification content immediately before bulk delivery
- Works for all bulk sends: admin notifications, game cancellations, 3pm reminders

**Files Modified:**
- `src/Service/NotificationService.php` - Rewrote `sendBulk()` privileged user detection

### Added field_notify_everybody Field

**Problem:** `field_notify_everybody` was referenced in code but no field storage config existed.

**Solution:** Created field storage and instance via Drush:
```bash
ddev drush php:eval "..."  # Creates FieldStorageConfig and FieldConfig
```

**Purpose:** When TRUE, bypasses season filters and sends to all active users.

**Files Created:**
- `config/install/field.storage.node.field_notify_everybody.yml`
- `config/install/field.field.node.notification.field_notify_everybody.yml`

### Notification Form Improvements (from previous session, in this commit)

- Green "Test" button styling
- SMS includes subject in message body
- Confirmation dialog before send
- Test button uses `#limit_validation_errors` to work without requiring all fields

---

## 📊 PROJECT STATUS

**Overall Completion:** ~85%

### ✅ COMPLETE Features (100%)

| Feature | Status | Notes |
|---------|--------|-------|
| Core Entities | ✅ | All 10 entities working |
| Registration Flow | ✅ | Season + tournament checkout |
| Group Management | ✅ | Unified interface |
| Roster Builder | ✅ | Drag-drop + algorithm |
| Schedule Builder | ✅ | Drag-drop + generator |
| Notifications | ✅ | Email/SMS with test mode + privileged verify |
| Game Status | ✅ | Banner + admin form + auto-reset + credits |
| Credits System | ✅ | Entity + service methods |
| Season Publishing | ✅ | Visibility flags + league inheritance |
| Override System | ✅ | Logic + admin UI complete |
| Content Pages | ✅ | Home, teams, schedule, my-schedule, my-teams |
| Jersey Purchase | ✅ | Cart display fixed, waiver skip for jersey-only |
| Masquerade | ✅ | Footer block with dashboard links |
| Mobile Menu | ✅ | Dropdowns work on iOS |
| Floating Schedule Nav | ✅ | Arrows accessible when scrolled |
| Cancelled Game Display | ✅ | Visual overlay on all schedule views |
| Board/Director Dashboards | ✅ | Role-based access |

### ⏳ NEEDS TESTING

- Full registration workflow end-to-end
- Season registration with groups
- Tournament registration with teams
- Load testing notifications with large recipient lists
- Mobile registration flow

### ❌ TODO (Backlog)

**Reports (deferred):**
- City Payment Report (revenue share with rainout exclusion)
- Insurance Report (player roster)
- Tournament Team Report (deposits and formation)
- Jersey Report (sizes/distribution)

**Polish/UX:**
- Menu refinement for role-based UX (25% remaining)
- End-to-end flow testing

**Migration (January-February):**
- Board decision on user pruning cutoff (2yr vs 3yr vs 5yr)
- Write migration scripts (users, credits, payment methods)
- Test migration with D7 data subset

---

## 🏗️ ARCHITECTURE HIGHLIGHTS

### Notification Verification System
- All bulk sends (`sendBulk()`) trigger immediate delivery to privileged users
- Privileged roles: `administrator`, `board_member`, `slofriendly`
- Subject prefixed with `[VERIFY]` so recipients know it's their preview copy
- Regular recipients queued for cron processing
- Prevents page timeouts on large sends
- Ensures board knows when game cancellations are sent (prevents duplicates)

### Jersey Display
1. **On Save:** `hook_commerce_product_variation_presave()` sets variation title from SKU
2. **On Render:** `hook_entity_display_build_alter()` replaces price fields with title
3. **SKU Format:** `JERSEY-{STYLE}-{SIZE}` → "Unisex Small Jersey"

### Mobile Menu Fix
- Rewrote `menu-fix.js` for iOS Safari touch support
- Clone and replace buttons to remove old event handlers
- Re-initialize on `pageshow` event (bfcache)

### Notification System
- SMS test mode: Auto-redirects to test number in DDEV environment
- Detects `IS_DDEV_PROJECT` env var
- Bulk sending with recipient calculation
- Debug logging currently enabled in `sendBulk()` (remove later)

### Season/League Integration
- Season inherits from League: `team_size`, `day_of_week`, `time_slots`, `num_fields`, `location`, `game_duration`
- Season can override any inherited value

### Team Balancer Service
- Uses User entity fields: `field_skill_level`, `field_self_score`, `field_prefers_goalie`, `field_gender`
- Respects group constraints
- Balances skill (90%) and age (10%)
- Distributes goalies evenly
- Ensures minimum 1 woman per team (coed leagues)

---

## 📁 KEY FILES

### Module Structure
```
web/modules/custom/ccsoccer/
├── ccsoccer.module           # Main hooks (theme, page_attachments, jersey display, etc.)
├── ccsoccer.libraries.yml    # 15 CSS/JS libraries
├── ccsoccer.routing.yml      # All routes including dashboards
├── css/                      # Stylesheets
│   ├── content-pages.css     # Teams, schedule display
│   ├── masquerade.css        # Footer block styling
│   ├── menu-styling.css      # Menu CSS
│   ├── notification-form-cleanup.css  # Notification form styling
│   └── season-view.css       # Season admin display
├── js/
│   ├── menu-fix.js           # Mobile menu support
│   ├── notification-confirm.js # Send confirmation dialog
│   └── schedule-navigation.js # Floating nav arrows
├── src/
│   ├── Controller/
│   │   ├── AdminController.php      # Admin + Board + Director dashboards
│   │   ├── ContentController.php    # Public pages (teams, schedule, jerseys)
│   │   ├── NotificationController.php # AJAX recipient count
│   │   └── SeasonController.php     # Season view page
│   ├── Plugin/Block/
│   │   └── MasqueradeBlock.php      # Footer masquerade + dashboard links
│   └── Service/
│       └── NotificationService.php  # Email/SMS with test mode + privileged verify
└── templates/
    └── ccsoccer-masquerade-block.html.twig
```

---

## 🔧 DEVELOPER SETUP

### After Pulling Latest Code:
```bash
git pull origin main
ddev drush updb -y
ddev drush cr
```

### Mobile Testing:
```bash
# Enable mobile access
ddev config --bind-all-interfaces
ddev restart
# Access via http://[your-ip].ddev.site

# Disable after testing
ddev config --bind-all-interfaces=false
ddev restart
```

### SMS Test Mode:
- Automatically enabled in DDEV environment
- All SMS redirected to configured test number
- Adds "[DEV - was: {original}]" prefix

---

## 🚀 NEXT STEPS

### Immediate:
1. Test full registration workflow end-to-end
2. Test group management on mobile
3. Test tournament registration with teams

### Short-Term:
4. Menu UX polish (final 25%)
5. Reports planning and prioritization

### Pre-Launch:
6. Performance testing with real data volumes
7. Security audit (permissions, access control)
8. Deployment configuration

---

## 📝 NOTES FOR NEXT SESSION

- Debug logging left in `sendBulk()` - remove when done testing notifications
- `field_notify_everybody` created via Drush (field exists in DB), config files for reference
- Privileged verify working: admins get `[VERIFY]` prefixed copies immediately
- Regular recipients queued for cron

---

**Git Commit This Session:**
```
Notification system: privileged user verification + form improvements

- Rewrite sendBulk() to find ALL privileged users regardless of recipient list
- Send immediate [VERIFY] prefixed copies to admin/board_member/slofriendly
- Queue regular recipients for cron processing
- Add field_notify_everybody field storage and instance
- Green Test button styling
- SMS includes subject in message body  
- Confirmation dialog before send
- Add NotificationController for AJAX recipient count
```

---

**End of Session Handoff**
